Games to play, places to explore, and things I’ve built for people to use.
Showing 6 projects.
Computer vision
WaveBoard
A gesture-controlled smart board built at Knight Hacks XI, using a webcam, projector, and NVIDIA Jetson Orin Nano for touch-free classroom interaction.
Developed the software for real-time hand tracking, gesture recognition, and on-screen controls using computer vision and Python.
Integrated the software with a webcam, projector, and NVIDIA Jetson Orin Nano, debugging tracking accuracy and interaction behavior.
Game development
Appleblade: Rise of the Dragon King
An original game with custom gameplay systems, level design, interactive mechanics, and player progression. First place in Video Game Design at the Florida TSA State Conference.
Designed and programmed gameplay systems, levels, and interactive mechanics.
Handled prototyping, testing, debugging, refinement, and the presentation for competition judging.
Virtual reality
Garden Museum
An interactive VR museum with immersive navigation and digital exhibits. First place in Virtual Reality Simulation at the Florida TSA State Conference.